Production work across three categories:
Large‑Scale Fabrication, Immersive Installations, and Scenic Art & Art Direction

Fabrication and production support for Electrolit’s large branded installation at Coachella and EDC Las Vegas. Assisted lead carpenters and fabricators throughout construction and worked on the on‑site build crew at Coachella. At EDC Las Vegas, I served as the sole on‑site Production Coordinator and Runner, working directly with the Production Manager and overseeing daily operations, crew support, and show‑time site management while she advanced logistics for the next event. The installation functioned as a large interactive bar/nightclub environment with a full DJ schedule and projection‑based interactive visual elements.

Immersive, hand‑painted environments created for Insomniac’s Countdown NYE, Nocturnal Wonderland, Moonrise Festival, Lost Lands Festival, Lightning in a Bottle, Sherman Library & Gardens’ Nights of 1000 Lights, a Fortune 500 tech company at their headquarters, and the Museum of Contemporary Art San Diego. These installations were experienced by tens of thousands of attendees across major festivals, with environments built for crowds ranging from 20,000 to over 60,000 people. The builds were full 3D blacklight installations, featuring UV‑reactive murals and sculptural elements designed to “lift” off the walls when viewed through 3D glasses, creating walk‑through dimensional worlds of color, depth, and atmospheric effects. My contributions spanned scenic painting, fabrication support, and on‑site installation, with occasional live bodypainting and performance elements integrated into the activation. (NDA‑restricted projects are listed without photos.)

Work that spans painted murals, surface treatments, and visual direction for film, music videos, and site‑specific builds. Projects include murals for television, collaborative scenic pieces for film, and art‑direction roles on music videos where I shaped the overall aesthetic, color language, and on‑set visual cohesion. The focus is on translating fine‑art sensibilities into production‑ready environments that hold up under lighting, performance, and narrative.

Cutt – “Dirty Enough for Hardcore”
Art Director

Cutt – “No Crown in this Dead Town”
Art Director

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