Production work across three categories:
Large‑Scale Fabrication, Immersive Installations, and Scenic Art & Art Direction

Fabrication and production support for Electrolit’s large branded installation at Coachella and EDC Las Vegas. Assisted lead carpenters and fabricators throughout construction and worked on the on‑site build crew at Coachella. At EDC Las Vegas, I served as the sole on‑site Production Coordinator and Runner, working directly with the Production Manager and overseeing daily operations, crew support, and show‑time site management while she advanced logistics for the next event. The installation functioned as a large interactive bar/nightclub environment with a full DJ schedule and projection‑based interactive visual elements.

Immersive, hand‑painted environments created for Insomniac’s Countdown NYE, Nocturnal Wonderland, Moonrise Festival, Lost Lands Festival, Lightning in a Bottle, Sherman Library & Gardens’ Nights of 1000 Lights, a Fortune 500 tech company at their headquarters, and the Museum of Contemporary Art San Diego. These installations were experienced by tens of thousands of attendees across major festivals, with environments built for crowds ranging from 20,000 to over 60,000 people. The builds were full 3D blacklight installations, featuring UV‑reactive murals and sculptural elements designed to “lift” off the walls when viewed through 3D glasses, creating walk‑through dimensional worlds of color, depth, and atmospheric effects. My contributions spanned scenic painting, fabrication support, and on‑site installation, with occasional live bodypainting and performance elements integrated into the activation. (NDA‑restricted projects are listed without photos.)

Selected scenic painting and art direction for film, television, and music videos. Projects include the hand‑painted mural for War of the Worlds: Extinction (starring William Baldwin), character‑driven scenic artwork for the nationally syndicated series Women of Wrestling, and art‑direction roles on music videos where I shaped the visual tone, color language, and on‑set aesthetic. Additional work includes set dressing and collaborative scenic pieces for film and site‑specific builds.

Cutt – “Dirty Enough for Hardcore”
Art Director: Matt Deifer

Cutt – “No Crown in this Dead Town”
Art Director: Matt Deifer

These immersive builds were created in collaboration with an established Los Angeles fabrication studio and an immersive installation crew contracted for large‑scale environments, where I contributed scenic painting, fabrication, and on‑site installation. I continue to support immersive builds on a project‑by‑project basis.

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